Headsnatchers, get a head – First Sip Review
Headsnatchers is a party game comprised of various competitive minigames. Mostly revolving around heads and either keeping them or stealing them. Developed by IguanaBee and published by Iceberg Interactive.
Headsnatchers is a party game, which generally don’t really have stories. However, there is a single-player mode called Zombie Castle which has a loose story. You and a friend are hanging out when your friend is suddenly whisked away to the Zombie castle. Chasing after your friend puts you directly inside the Zombie castle, and you must navigate a series of floors. Essentially It’s pretty close to the original Mario games, except instead of the Princess it’s your friend. And instead of a castle, it’s…well still a series of castles but zombie-infested ones.
Admittedly this is a pretty weak story, so why is the rating so high? Well because I am judging this as a party game so it’s more concept than the traditional story. And the concept of Headsnatchers revolves around stealing heads for various purposes which is both fun and somehow pretty cute.
Headsnatchers uses a bright and colorful art-style that looks amazing. The game uses 3D character models that look almost like candy. The bodies of the characters are pretty standard white torsos, arms, and legs. But the heads are where the game is focused. And there are tons of heads to choose from. Over a hundred, but most have to be unlocked. However, even with all the variety of heads on offer, you can also make custom heads too.
The levels are generally pretty basic, but you can still easily tell what they are supposed to be. And the simplicity really adds to the cuteness factor.
In a world of ultra-realistic violent war games, it’s nice to have a candy-covered cute game.
Headsnatchers is a party game, as such the music is suitably bubbly and energetic. Different levels and modes have their own sorts of music and they are all fitting and sound good. Most of the time you probably won’t even notice the music because of the frantic gameplay. But that doesn’t mean it isn’t there or it isn’t good. It just does what good background music does and sits in the background not stealing focus.
Sound effects are somewhat cartoony and fun, nothing much more to say here. Sound design is pretty solid all around.
As mentioned earlier, Headsnatchers is a party game primarily. But it also has a single-player mode. I mentioned that the story in the single-player mode is fairly old-school Mario like. And well, the gameplay isn’t too far off either. However, the game is set up with an isometric camera so you have 3D movement but everything is at an angle. For precision platforming, this could be a problem but the game handles pretty well. And you have a circle underneath you that can help with working out where you’re landing. The levels are also pretty short and each floor has only 5. Overall it’s not too hard and most obstacles can be overcome with just random jumping. But sometimes you need to slow down and line things up or wait for the correct timing.
After you finish the five floors there is a giant boss who is also pretty easy but fun. It is very reminiscent of a Mario Bowser fight, especially with the boss essentially handing you the means to defeat him.
The main modes though are the multiplayer ones. These are a series of mini-games, depending on the mode you can pick from unlocked levels or sometimes fate decides what you’ll play. While most games are different they all pretty much focus on the games central mechanic, head stealing. Your character can run, jump, dash, attack, and pick up items (and heads). They can also perform these actions regardless of their own head status. You can pick up your own head if it gets knocked off and put it back on. Or you can try to pick up an enemy head and win the level before they do.
While most levels involve taking an enemy head and knocking down bowling pins, scoring a slam-dunk, or a field goal, or even offering it to an eldritch horror, or potentially worse a rock concert audience. Some levels are about getting to a location and keeping your head. These involve an obstacle course race, a zombie-infested building with a helicopter on the roof and more.
Headsnatchers is a fun game, there is a fair amount of variety and playing the multiplayer modes is definitely recommended. There is also a lot to unlock including extra heads, extra levels and even stickers for bragging rights. Headsnatchers has actually become one of my go-to party games for the times I can get a group of friends together. Or even playing online.
In Coffee Terms
Headsnatchers in coffee terms is like a bubblegum flavored coffee. It’s sweet and tastes good, especially when consumed with friends in short bursts. It doesn’t really have the lasting power to be enjoyed on its own for long periods of time. But that really isn’t what the blend is designed for anyway. If you’re going in expecting a nuanced classic blend with subtle flavors that will slowly open up to you over time. Well, then your expectations are wrong. This is a fun time drink that is just supposed to be enjoyed on the surface level. And there is nothing wrong with that.
Headsnatchers Review Summary
One half of the YouTube brother duo, The Game Bros with Sirhc and Ar0n, Chris is a lover of games, movies and other great things you can do from home.
Coffee of choice: I like the sweeter kinds, mixed with chocolate, coconut, caramel etc. but I won’t turn down a flat white or a straight black either.