Zhelter, Stardew Valley meets zombies – Still Brewing
What do we know so far?
Who is behind Zhelter?
Zhelter is brought to you by South Korean Game Developer G1 Playground the folks that brought you the award winning mobile game Trick Art Dungeon.
What kind of game will it be?
From the trailers, Zhelter feels like Stardew Valley meets the Zombie Apocalypse Genre. When Chris saw it he was reminded of the very first game he reviewed for Sip back in 2018 called Big Day published by our friends over at Zodiac Games. One of the commenters on the trailer shared their view: ” My goodness does this look impressive! Looks like everything I wanted Project Zomboid to be. “
Where will we find it?
Until Feb 2nd, you can find it on kickstarter here! There are several options for backing tiers. From £12/$15 for beta access and a Steam key at launch to the sold-out $999 Conqueror kit which includes a mousepad, stainless camping cup and more. At release, it will cost $20 and they have stated they will be fully focused on a windows edition for steam although there are stretch goals for other platforms.
When can we get it?
If you’re quick you can get it until the end of January on Kickstarter but if you would rather wait or simply don’t trust crowdfunding the developer has laid out some milestones on the page. They plan for a beta release in March 2020, Steam Early Access release in June 2020 and finally June 2021 for the 1.0 release. It looks like these guys have a nice juicy content plan laid out.
More info required!
It’s graduation day for G1! Zhelter is looking to be a huge step up from their previous mobile game. I was initially hooked by how much the seemingly generic background got my Stardew Valley gears turning in a way that I haven’t felt since before Fortnite’s release (I’m referring to the original version). The world gets ravaged by zombies, a group saves you and you start to rebuild with them, the group gets zombied and you have to start the rebuild again.
In terms of gameplay, the game revolves around wrecking some zombie’s brains, rescuing/recruiting survivors and building a base for your new group. They show off several impressive features including a day/night cycle, gathering loot, weather, and crafting. There looks like there are several different enemy types as well as some frightening bosses to fend off.
Central to the gameplay experience is, of course, recruiting companions and they also show off farming. I’m not entirely sure how customizable your base is but I’m hoping for the level of detail in Fallout’s settlement system.
We here at Sip Read Repeat hope to bring you a full review when we can. Check back later and keep gaming and drinking (coffee).