Shadowplay: Metropolis Foe – Still Brewing

Shadowplay Metropolis Foe gameplay

What do we know so far?

Who are behind Shadowplay: Metropolis Foe?

Shadowplay is being developed by Crossingstar Studio in association with 42 Foundation. Publishing duties will be handled by Zodiac Interactive (the team behind publishing games such as Big Day, Candleman and Iris.Fall).

What kind of game will it be?

Shadowplay is set to be a card-based turn-based RPG. Similar in mechanics to the also upcoming Doors of Insanity but still with its own distinct feel. Shadowplay: Metropolis Foe will have a futuristic cyberpunk setting to card fight in.

Where will we find it?

The game will be set for a Steam release on PC. Currently, Windows PC is the only platform confirmed for development. But the gameplay would lend itself well to consoles especially the portability of the Nintendo Switch. Only time and demand will tell if the game will receive porting.

When can we get it?

While no firm date has been set, the game is scheduled for a 2020 release. The publishers have confirmed that they are aiming for a mid-year release date. They have also confirmed that a playable demo will be on its way shortly.

Shadowplay Metropolis Foe gameplay

More info required!

Somewhat atypical for the genre, Shadowplay is a highly story-based experience. The game touts an already staggering hundreds of thousands of words, so if you’re in the market for an in-depth Cyberpunk adventure with a dark tone, you’d be right to be excited. Set in Starcity in the year 2104, the government claims the city is prosperous, safe, and secure. But corruption lurks under the neon lights and your band of rebels are out to expose it and take back control of Starcity.

Boasting more than 10 characters with their own unique decks and a companion system that allows for even more tactical options. Whether you want to go in guns blazing, keep it stealthy or any other option, the choice is yours. Based on the information revealed so far, the game will not only use an intricate dialogue tree system, but your options may add to your deck. Whether it’s battlefield wounds, psychological suffering, allies’ assistance or a gang’s hit list, they may all become cards in your deck. There are plenty of games out there where you make choices. Plenty of them the choices really matter. But never before have I heard of a choice system playing out like this one. A truly intriguing prospect.

We here at Sip Read Repeat hope to bring you a full review when we can. Check back later and keep gaming and drinking (coffee).

Shadowplay: Metropolis Foe Links


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