TUNIC, tiny fox, big world – Still Brewing
What do we know so far?
Who are behind TUNIC?
The team behind TUNIC actually seems to be a solo developer by the name of Andrew Shouldice. TUNIC appears to be his first project to be launched on Steam. However, Shouldice previous worked for Silverback Productions for a number of years, working on multiple games for them. The game will be published by Finji a small publisher based in Grand Rapids, Michigan. They have 7 games available on Steam currently, not including TUNIC itself.
What kind of game will it be?
TUNIC is set to be an action-adventure game that at first look resembles early Zelda games. Although with the isometric view maybe Oceanhorn would be a more accurate comparison. But with a cute fox as the lead.
Where will we find it?
TUNIC is scheduled for an atypical release, at least console wise. For consoles the only one confirmed at this stage is XboxOne. However, computer users will have an easier time with Windows, Linux and Mac confirmed. Based on the information revealed so far the game will be Xbox exclusive console wise. However, many Xbox exclusives have eventually made their way over to the other consoles at a later stage such as the Dead Rising franchise.
When can we get it?
Currently, the game’s release date is merely TBD (to be determined). While the game has been worked on for a number of years now it is still a solo developed game and Andrew Shouldice has only been able to solely focus on it for part of that time. The game has been shown off at recent conventions such as PAX in a playable format. It seems to be highly likely that it will be a 2020 release.
More info required!
TUNIC wasn’t always the name of the game, originally it was developed as Secret Legend. However, it was later renamed to TUNIC a reference to the outfit the main character wears, and a nod to the Legend of Zelda games. Especially noticeable with the choice of the green tunic for the fox. With the basic look of the game, it seems to be very heavily inspired by the Zelda franchise, specifically the earlier top-down games. As mentioned earlier the game uses an isometric camera much like Oceanhorn another Zelda inspired action-adventure game. TUNIC goes a step further though allowing the camera to be tilted into a more top-down angle for combat and I assume puzzle-solving purposes.
There are no shortage of Zelda inspired titles out there, everything from Knightin’+ to Sparklite just to name a few. Where TUNIC stands out (other than the cute character and world designs), is the combat. Rather than the typical dodge and strike combat mostly seen in this style. The game uses a lock-on mechanism similar to the 3D Zelda titles and a stamina system for attacking and dodging similar to Soulsborne games. Which again with the isometric view makes it seem more like Immortal Planet would be a better comparison. So what we have here is a deceptively cute looking mixture of A Link to the Past and Dark Souls. An exciting prospect to be sure, and even more impressive when you factor in the status of a solo developer.
We here at Sip Read Repeat hope to bring you a full review when we can. Check back later and keep gaming and drinking (coffee).
Developer Twitter: https://twitter.com/dicey
Publisher Twitter: https://twitter.com/FinjiCo
One half of the YouTube brother duo, The Game Bros with Sirhc and Ar0n, Chris is a lover of games, movies and other great things you can do from home.
Coffee of choice: I like the sweeter kinds, mixed with chocolate, coconut, caramel etc. but I won’t turn down a flat white or a straight black either.