Gori: Cuddly Carnage Demo – Little Sip Preview
Thanks to the Steam Game Festival – Summer Edition, there are a bunch of great demos to check out. With so many games I decided to try a new game by Angry Demon Studios. The team behind the amazing Unforgiving: A Northern Hymn and Apsulov End of Gods. However, their new game Gori: Cuddly Carnage is fairly removed from their older games. So how does it hold up?
Gori: Cuddly Carnage follows the titular Gori an adorable cat that walks on two legs and wears skateboarder/snowboarder clothes. F.R.A.N.K the razor-sharp hoverboard complete with a family-friendly module that auto-bleeps him. And CH1-P the depressed A.I that runs your ship. That is until the ship is breached and Gori grabs CH1-P and F.R.A.N.K to explore the evil toy-factory and find a way to get back into the air. However, it seems that the evil that breached the ship and caused the crash wasn’t limited to just assaulting their ship. Rather, the Adorable Army has already wiped out humanity and laid waste to their cities. But Gori won’t lose in a battle of cuteness or viciousness.
Much like pretty much every aspect of the game, the story is big, bright, fast, and pumped with humor. The demo takes you through the first level all the way up to the evil Bear-in-a-Box boss, and as soon as it finishes I wanted more. It almost feels like if My Little Pony and the Borderlands games collaborated and Mr. Torgue was in charge of the writing (for those who are unfamiliar, Torgue is a character from the Borderlands series that is also bleeped but continues to swear and talk about explosions and murder constantly).
In a word, amazing. To add some more words, super awesome radical amazing. The game is in full 3D with HD rendered character models. Built in the Unreal 4 engine the developers have pushed the engine to its limits. The world is dark, yet filled with neon colors. The main characters are cute yet badass. Enemies are adorable and nightmare fuel. There is a constant sense of contrast in the game, exemplified by the title Cuddly Carnage. But even the smaller aspects of the game are really fun and detailed. From all the bright and silly graffiti on the walls to the couple of Angry Demon Studios branding that fit so perfectly into the world.
The developers have managed to create a world that I can’t get enough of. I almost wish there was a full animated film. Hell, I absolutely wish there was a full animated film.
Angry Demon Studios do a lot of things well. Arguably every aspect of game development. But among all the factors they crush at, sound-design is a particular strong point. While the sound-design was absolutely critical in their first-person horror games. A fast-paced action game is a whole other beast. However, they have once again nailed it. The music in the game ranges from awesome techno to kickass metal to bizarre carnival music hiding underneath awesome techno and kickass metal. Every piece of music in the demo is fantastic and fits the situation 100%. This is no surprise though as the team have programmed the music to adapt to your playstyle and the situations. A nice reference point for this would be the Devil May Cry series, where exploration and battle will carry different themes.
Then there is the voice acting. Both F.R.A.N.K and CH1-P are fully voiced with robotic-sounding synthesized voices. But they ooze charisma. I loved hearing them talk, especially to each other. They are both technology but they sound and act completely differently. F.R.A.N.K is excitable and vicious, while CH1-P is a sensitive sad soul. Even the Bear-in-a-Box taunts you in the boss fight with his gruff and slightly unhinged voice. And then there is Gori, who makes cat noises because…he’s a cat.
For a team who have focused on slow-burn horror, told from a first-person perspective with an emphasis on puzzle-solving, they have made one of the fastest, smoothest, and most exhilarating 3D action games I’ve ever played. F.R.A.N.K acts as both transportation and your weapon, you’re able to move quite fast and then you have a boost for extra speed. You can also jump, spin the board to make unicorn slaying blades, and as you progress you gain an upgrade that allows Gori to swing F.R.A.N.K to smash shields. Throughout the level, you’ll also find rainbow-colored light trails that you can grind on. And various rooms in which the deadly unicorn toys will attack you into you murder them all, with points being awarded for combos, move variety, and other factors.
The game almost feels like if you blended Hover (or maybe even Crab Champions) with Devil May Cry and Gori was just Dante’s Fursona. At one point Gori needs to put CH1-P into a system so he jumps up and throws the cartridge in mid flip. Naturally, this is shown in slow-motion for ultimate cool.
For an early alpha demo Gori: Cuddly Carnage is more polished than some full release games. The pace of the demo is really great. You start off slow, learning your movement skills. The game then throws some basic enemies at you to slice up. And before long you’re facing a giant boss in a genuinely fun boss battle. After I ran through the demo (which took me just over half an hour) I found out there were secret collectibles, and ratings for time, performance, etc. And it instantly made me want to replay the game again. A solid feat for any game. With this demo, Angry Demon Studios have shown just how great a development studio they are.
While it would have been easy enough for them to use the template from their first two games and make another amazing first-person horror game. They instead decided to try something almost completely different (Gori still has some pretty great jumpscares). And they absolutely nailed it. The gameplay is completely different, the sense of humor is in the forefront, and I couldn’t be happier about it.
The team are still working hard on the full release with no release date set at this stage. But if they can maintain the quality in this demo it’s going to be a game well worth keeping an eye on.
Gori: Cuddly Carnage Links
One half of the YouTube brother duo, The Game Bros with Sirhc and Ar0n, Chris is a lover of games, movies and other great things you can do from home.
Coffee of choice: I like the sweeter kinds, mixed with chocolate, coconut, caramel etc. but I won’t turn down a flat white or a straight black either.